// Copyright 2021 Unity Technologies. All rights reserved.
// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using UnityEngine;

namespace USD.NET.Unity
{
    [System.Serializable]
    [UsdSchema("Curves")]
    public class CurvesSample : PointBasedSample
    {
        // TODO: Split into a base class and share with MeshSample (as defined in the schema).

        // UsdGeomGprim
        // ------------

        [UsdVariability(Variability.Uniform)]
        public bool doubleSided;

        [UsdVariability(Variability.Uniform)]
        public Orientation orientation;

        // UsdGeomPointBased
        // -----------------
        public Vector3[] points;
        public Vector3[] normals;
        public Vector3[] velocities;

        // UsdGeomCurves
        // -------------
        public int[] curveVertexCounts;
        public float[] widths;
    }
}
